![]() ![]() ![]() When I heard that the producer Tokuro Fujiwara who had left Capcom had established his own company (Whoopee Camp), I took the plunge to call him and ask to be involved in the project. I was especially moved by the music in Mappy, and that was the game that inspired me to start making video game music,” she added.Īt the age of 17, Fujita began composing music and got her first project in the video game industry for Mad Crasher, released by SNK in 1984.įujita is known for her music for the original Tomba! on the PlayStation, she said: “ Tomba! is one of the games that I’ll never forget. “The first games I saw at that time were the arcade games Donkey Kong released by Nintendo in 1981 and Mappy released by Namco in 1983. I was amazed that such a world existed,” she said. I saw a color video game for the first time there. “In 1983, when video games had just been invented, I started working at a game company without knowing anything. I loved games from back when it was still unusual for children to play them.” It was a very old game, but I became obsessed with racing and other games. “My first experience with video games was around 1977 with a tennis game called Pong. DUBAI: Harumi Fujita is famous Japanese composer known for her work on various Capcom video games such as: Ghosts ‘n Goblins, Mega Man 3, Final Fight, Strider and Chip ‘n Dale: Rescue Rangers as well as other notable titles like: Tomba! and Streets of Rage 4.Įxclusively to Arab News Japan, Fujita said she enjoyed arcade games since she was a child.
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